Call for papers
Topics include but are not limited to:
Computer graphics
Computer two-dimensional graphics
Computer three-dimensional graphics
Computer animation technology
Virtual reality technology
Group simulation technology
Application of group simulation technology
Sports character simulation process
Role action drive technology
Role model deformation technique
Traditional deformation method
The latest model deformation method
Character fast drawing technology
Graphics hardware acceleration technology
Hardware acceleration mechanism
Hardware accelerated programming implementation
GPGPU general programming
Two-dimensional character deformation based on adaptive mesh
Principle of adaptive mesh
Hardware acceleration for 2D character deformation
Adaptive grid graphics hardware acceleration
Implementation of 2D character deformation algorithm based on adaptive grid
2D character deformation key code
Character joint point data structure
Role action driver part code
Role deformation method based on unified foundation model
Unified basic model construction of rule grid
3D character deformation key code
Main grid sampling algorithm
Skeleton character motion control technology
3D reconstruction of 2D motion state
Research on rapid drawing technology of role groups
Complex model fast rendering technique
LOD drawing technology
Image-based rendering
Hardware acceleration for motion character drawing
Dynamic character deformation calculation GPU acceleration program
Billboard board vertex coordinates calculation GPU acceleration program
Photographic technology
Art design foundation
Introduction to digital media technology
Programming basis, database design
Web design and production
Interactive multimedia website development
Digital signal processing
Data structure
Design and analysis of algorithms
Object-oriented programming (java)
Computer graphics processing
Human-computer interaction technology
Multimedia database
Animation design and production
3D modeling
TV program director and production
Audio and video information processing
Special effects production and nonlinear editing
Virtual reality technology
Digital transmission technology
Computer graphics technology
Computer animation technology
Network technology
Key Information
Paper Submission

Submit by email


Teacher Peng

QQ: 1317764162

Teacher Huang

QQ: 2134714800

Important Dates

Round 1

Submission Deadline: 

May 20, 2020

Registration Deadline: 

May 25, 2020

Round 2

Submission Deadline: 

July 20, 2020

Registration Deadline: 

July 25, 2020

Round 3

Submission Deadline: 

September 21, 2020

Registration Deadline: 

September 26, 2020

Conference Date

September 27-28, 2020

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